When the drone reaches the enemy ship, it latches onto the hull and becomes invulnerable. You send your crew into the station. This knowledge can guide you to what you have to do, in order. IMO MK. Holoshideim's. (Repair Drone) Send a repair drone to assist in fixing their ship's shields. This event is the 1st step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock Cruiser . Then make sure you fire both your missiles at the same time. Instead of countering, it mind controls the enemy crew. Boarding 2 Drones, on. I had the glaive, mark 2 ion (which I sold the heavy ion to get in sector 7), ion blast, couple of combat drones, the defense 2 drone, an automated reloader (the heavy ion and ion blast got me through most of the run with this reloader), cloak, and hack. An expansive mod for the game FTL: Faster Than Light. A decent weapon, but doesn't have the drawbacks of the crystal weapons of the crystal being shot down by defense drones. Agreeing to improve the ship reactor in exchange. Two combat drones is great, as is a defense drone + combat drone. The player controls a spacecraft with crew that intercepts an important data packet from the Rebel Fleet. It's a little more interesting to try to sneak the hacking drones past Engi ships, which can have e. It comes in three tiers, each one doings. 2. Originally posted by Psykechan: Neither is better. The drone is marketed as being capable of 10 days of flight with 30 pounds of internally stored payloads, or several days of flight with up to 150 pounds of internal and external payloads in a. November 16, 2023 04:43 PM ET. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Apr 6, 2014 @ 8:26pm a good tip vs boss. Agreeing to improve the ship reactor in exchange. hachkc • 9 mo. Engi A's got the right idea by starting with ion blast II that can theoretically shut down any amount of shields and a combat drone. I was wondering what had more worth, the Defense 1 Drone or Repair Burst. I'd assume ion intruder as well, but I haven't seen that. #1. For more information, see Missile weapons. While many of their base functions remain the same (combat, defense, personnel), their effectiveness in combat varies greatly. Therefore it will head to the shields room. Also, drones are expensive in the long run. I'd advise to be careful about some of these. Some might argue getting drones is a good alternative but using 1 drone part in every encounter is not an efficient move especially starting out. 3 shields and no cloaking is risky. Ray Robertson 님이 마지막으로 수정; 2018년 3월 15일 오전 12시 41분What is the point of this thing? I have shields to stop lasers and asteroids, what I want to stop is missiles. McWeazel, PhD: The defense scrambler also stops anti-combat drones from targeting your own combat drones/boarding drones. A useful strategy in any case. "Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry" Default name: The Torus Starting Crew: 2 Engi, 1 Human Starting Reactor: 10 Starting Systems: Piloting (1) Doors (1) Sensors (1) Medbay (1) Oxygen (1) Shields (2) Engines (2) Weapons (3) Drones (3) Starting Weapon: Ion Blast II. Cloak is generally better for the final boss, but I think defense drone prevents far more damage over the course of the game and better reduces the risk of runaway events (missile hits weapons, causes breach, extends fight, more damage over time, etc). The Merchant has a Drone System, and he will gladly use it at will. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. Only one ship starts without doors (Rock B), and only one starts without a medical system (Slug B). Double Combat 1 is much stronger than Combat 2 when you use drone micro. Every defense drone will shoot at hacking probes and launched boarding drones-Anti-Missile: shoots at missiles and fake projectiles (like secondary flak ones) (Example: Guardian (M), Amphi-Defense) -Anti-Drone: shoots at enemy combat drones attacking your ship (Example: Guardian (D), Trinity Defense Drone (D))Meh. You come across a space station under construction. . Drones are a consumable item, similar to missiles, that can either defend your ship, or attack the enemies. The mark I will take on solely missiles, while mark II will help with other missiles comming in from RFS and also the ocassional everything else. I define it as the developer define it. Conclusion: one power more, makes all the difference. To be able to recover hacking and boarding drones as well? That should bump the cost of the arm up to 100+. The Defense Drone blue option (and a Repair drone blue option) leads to rewards and a quest marker, but results in 4 hull damage. If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump before the hull repair. (Defense Drone) Use a Defense Drone to protect their ship. Now, I am very keen on using at least one, but the idea of using both. Rebel fight chance. 2: Don't buy crew. Use a drone to protect their ship. This event can occur only once per sector. Drone lists should properly work for blue options in events; Defense Drones will be able to target all flak weaponry; Fixed: Charge Weapons could find themselves in a state where they were unable to fire; Fixed: Combat Drones would not be able to fire if the drone system was hacked (even with the pulse inactive). At The Last Stand, the silhouette of the Rebel Flagship is visible hovering around a beacon, marking its location. This is, horrifyingly, actually less unreasonable than the prior achievement. On an Engi ship the Zoltan shield might be "inwards" enough so that the defense drone shoots things down before it hits the shield. I think B has slightly more confortable start with two shields and defense drone. at a distress beacon. Two combat drones is great, as is a defense drone + combat drone. The intention of the game is for the hack drone to be shot down by the defense drones otherwise they would not make it a target. It appears a small laboratory fire got out of control and is threatening to destroy the station. Defense drone is also pretty good for completely preventing missiles. Grizzledorf. Very useful if your. e. When the drone reaches the enemy ship, it latches onto the hull and becomes invulnerable. FTL: Faster Than Light is a "Roguelike-like" spaceship simulation game developed by Subset Games. The fact that you can send a hacking drone and depower it after the defense drone shoots at it to force it to miss and then re-enable it to get through defensive drones is an exploit that is ridiculously overpowered and botheringly unbalanced. Later sectors do give more Scrap, and although they also increase repair costs, the costs at a store just doesn't come close to the 15% loss. With a Glaive Beam, an Anti-Ship Drone can turn a 4 damage beam into an 8-damage one, and an 8 damage beam into a 12 damage one! Depends, if you can reliably keep their shields down, I vote for beam every time. When I…Engi A is considerably better than Engi B. At least one crewmember must be standing on a teleport pad; other crew just need to be. The more oblong the ship, the more likely it is that the drone will be too far from the missile to react in time. Givin' her all she's got, Captain!Lasers are general-purpose energy weapons. It stops Hacking and Mind Control, but not for very long - and the hacking will have already landed on your ship anyway. I let the hacking drone through first time before deploying defense drones. Ion weapons are blocked by shields, and the ion damage is applied directly to the shield system instead of the targeted room. It's also much more likely to hit 2 rooms than Beam Drone 1. Otherwise, you're only using 1 or fewer drone parts per fight anyway and the game will tend to supply you with enough. My weapons power was fairly light to compensate (Starting Stealth C Weapons with an Ion MK II, but I also picked up the Stealth Weapons augment and upgraded cloaking to lvl 3. The hacked system will shut its doors to the crew of the affected ship , but will grant access to any crew from the same ship as the hacking drone. One gets mind controlled. Fucking bullshit. Defense Drones are the most widely useful, as they can shoot down missiles, Boarding and Ion Intruder Drones, and some asteroids. S. #15 < > Showing 1-15 of 18 commentsEven still, drone control can be versatile even without defense drones. Kinda like a one-two punch so to speak. Sure, you pay 4 Scrap by Sector 7 for repairs at a store, but encounters generally give roughly 40 ~ 70 Scrap, 15. If you have the drone slots and a drone recovery arm, or are near the end of the game and have lots of drone parts, defense drone 1. Defense Drones Don't Do D'anything! While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. That said, without being able to internally change things like Darth's suggestion, I'd look towards rebalancing them a bit by. Power toggle on drones to get them past defense drones Pre-igniter glitch / Sven manuver. 5% if incoming missiles, but right at 70% of incoming boarding drones. " In order to unlock this. Automated ships are unmanned. I've tried hacking their hacking system, all that does is shut down the enemy hacking drone for a while rather than destroy it. #2. I find DD2 mostly useless as I want it targeting only things that. 2, most systems have some sort of special. As an example, if you've ever seen a Hacking drone latch onto the helm of the Kestrel or the Weapons on a Federation Cruiser, and your Defense Drone didn't even pay it any attention whatsoever, that is a result of the glitch. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Indeed, it's one of the clearer examples of a design flaw with FTL: that Drone access is disproportionately useful (In spite of how many Drones are pretty underwhelming), and the game really seems to intend for them to be basically. Players often make the mistake of turning the drone off after it hits. Provides a blue option after destroying any Loot Transport event (gives medium amount of ) ID:. It appears a small laboratory fire got out of control and is threatening to destroy the station. That can be pretty useful if you use drones a lot. The rest is up to your equipment - obviously things like Zoltan shield, defense drone, anti-drone will repel/delay the boarding drone, but medbay level 2 will heal your crew faster and make it easier to rotate crew or recover them in time for the next drone, and any kind of buffer point in your core systems (shields, weapons, piloting, etc. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. Last edited by Ray Robertson ; Mar 15, 2018 @ 12:41am. #6. ) Backup DNA Bank - A bit of a luxury, but cheap enough to be. Here's a video covering the details of how Ion works. My ideal build is pretty simple: Two defense drones mk I, a combination of shield piercing weapons which will disable shields in one volley,Lv 3 Shields, and as much engine power as you can generate. If the ship is very long (i. Ancestry - Find the secret sector with the Rock Cruiser. Dunno, I almost never use drones that extensively. Wow, that would be amazingly OP. 2 shots with 1-shield pierce, but long cooldown and can be stopped by defense drones. To Unlock Layout C. This thing is awesome, in that it deletes all those missiles and pesky flak projectiles before they hit my ship. You will basically never lose shields except phase 2 of the final boss once your dodge is 40% and you have a fully trained shield guy. They deal no hull damage,. Hacking DDD (Defense Drone Dodging) : It is possible to stop in mid-air your Hacking Drone by removing power from the. Category:Nebula Filler Events. Don't build for the DD2, just make a good ship. Make it the same cooldown as launching a new defence/attack drone. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Literally just figured this out. Compare it to Mantis C. I had the luck to even have a Defense II drone. Cloaking and defense drone 2s as well as weapon hacks can make ion stacking very difficult if not. Originally posted by Dr. Both intended. Defense Drones on the Engi Cruiser shot down 99. If you already have a defense drone you don't need that and should go for hacking. FTL Weapon Analysis: Bombs. It can be found on some AI ships during the game, and is a starting system on the Lanius Cruiser, as well as several of the other ships' unlockable C-type layouts. The hacking drone will almost always get through even against two defense drones. Shield Overcharger. It flies towards the enemy ship, rips a breaching hole into the randomly selected room, then begins attacking any system or enemy crew in the room. Since Boarding and Hacking offer greater scrap rewards for dealing with hostile ships, I favor those two the most, followed by Drone Control and Cloak, with Mind Control being last in the list. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed. With the majority of their bodies composed of pure, harnessable energy, the Zoltan are ambivalent towards the Galactic Federation. It can only be destroyed if the enemy hacks your hacking system. This is why drone control used offensively is mediocre in my eyes. Top. 2 Defense Drone Mark IIs: Worth it? So it seems RNGesus has finally smiled upon me. Its especially nice when fighting enemies with large energy shields or overchargers, drone control alongside a beam drone is something i almost always. Captain's Edition imported some of its expanded weaponry into drone systems, greatly diversifying the pool of drones to choose from. The effectiveness of the defense drones depends greatly on the length of your ship (the x-axis) since all ships are 'approximately' the same width (y-axis). Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. Even 4 weakened enemies ganging up on your drone might finish it. They also begin firing faster than most weapons so they can sometimes cause damage at the start of the fight (particularly on unshielded ships), especially if they're mark 2. Ships, crew and equipment. FTL: Faster Than Light 2012 Browse game Gaming Browse all gaming Drone targeting bug:. For more information, see Beam weapons. Rock Plating - With the Flagship fight being more of a DPS race now, having ~18% more effective HP can actually be pretty relevant. Zoltan Cruiser [] Shields Holding - Destroy a ship before it gets through the Zoltan Shield. Like any projectile weapon, lasers can miss. Two examples of exploits are the Sven maneuver and cheeky swipes. . ago. You can immediately send your crew back to their stations, while paused. The plight of the shieldless Stealth ships is often cited as the biggest random-number-based swing in FTL. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Part of the problem is that if hacking and cloaking get into a certain alignment (the hack activates very soon after the Flagship comes out of cloak) then it can be very difficult, sometimes. FTL Sectors Alignment Chart — Danger vs. If you don't have good shields, then spending 85/42 scrap on shields makes more sense than buying/keeping a hull repair drone. Make it the same cooldown as launching a new defence/attack drone. I find DD2 mostly useless as I want it targeting only things that bypass shields like missiles and drones. i know that the other ships had trouble shooting the missiles down when the. ftl drone tier list . 새로운 메카닉 [편집] 토글 버튼의 위치입니다. I do everything right. 90% of the time, the hacking drone or the boarding drone just floats right on by and attaches to my ship. If you can get a Defense Scrambler, that will help. Tough to justify only defense drones for a ship with 4 weapon bays and only 2 maximum drone bays, but the odds of a boarding or hacking drone getting to you are. Drones can be risky to use, as they simply shut down should your Drone Control. Tip nr. I can't upgrade both shields and dodging with the increased scrap cost on ship upgrades!Favorite Drone: Combat II Favorite Weapon: Flak II (I’m still not very sure yet) Halberd Beam, {Flak Gun Mk I | Breach Bomb Mk II}, Burst Laser Mk II, Heavy Laser Mk I; Hacking. 3 shield layers, 5 engine power, 2 cloaking power, defense drone, hacking with 2 power, Glaive Beam, Halberd Beam, Ion bomb, weapon pre-igniter, and the flagship hacks my weapons past my defense drone and gets a lucky hit that makes 3 fires in my weapons, and I lose. The first thing to understand is that your main shield never helps against missiles or bombs. The shield overcharger seems to be bad by design. With regards to the Flagship's hacking, if the player has a defensive done then I highly recommend deploying the drone immediately, watching to see which way the drone begins swivelling, try to infer which room the hacking drone will land on (or, if you can see the drone, see what it's lined up with), and if it doesn't look like a dangerous hack, just turn. 3 Cargo ship floating near the beacon. Drone Control is not a standard system and many ships launch from the Hangar without it. Buy it! A defense drone is good enough that getting even one half of the formula is a worthwhile expenditure in scrap. As always, the best defense is a good offense. d) Augmentations guide God tierRarely can u survive further with starter wpns without occuring huge cost. just spammed a bunch of drones, Combat 1 Combat 2 and Beam 1 i think. Drone Control is the system used to launch and maintain drones. Bombs are the second class of weapon that expends missile ammunition, and like missiles they completely bypass enemy Shields. Instead of countering, it mind controls the enemy crew. Moreover, after every 7 seconds it can charge. That might mean targeting the drone system to disrupt repairs even when there are other undamaged systems to target. Aim the Hull Missile at a system-less room for 4 points of damage. Stealth A is the ship of the day, and I'll say a few words on that before getting into the shieldless run itself. Slug Home Nebula. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). Only recovers your deployed external drones: combat drones - after the ship fight, defense drones - after initiating the FTL Jump. It seems to be better in pretty much every possible way. #A tier. I definitely won much much more runs (even on hard) without defense drones than with defense drones. Cloaking does well when you time it right. (Defense Drone) Use a Defense Drone to protect their ship while they. Defense mark I drone helps with phase 2 a lot because it can shoot down the boarding drones. Sectors 3-5: Make sure ur shields are at least 2!Keep your distance and wait for the FTL to charge. FTL: Multiverse adds a wide range of new drone types into the game. defense drones can't target anything I think. (defense drone, high evasion, and also cloaking help though. FTL: Faster Than Light 의 유저 제작 모드인 멀티버스 모드 에서 추가되거나 변경된 드론에 대해 서술하는 문서. Ion weapons do not damage hull, systems, or crew. Drones can be risky to use, as they simply shut down should your Drone Control. When activated, this will prevent (or interrupt) their hacking process. Defense Drone II is actually worse then Defense Drone I so I wouldn't invest in that. Does not recover Boarding Drones, Ion Intruders, or hacking drones. This guide is approachable and concise, with ship strategy center-stage. Having a second layer of shields and a defense drone will help against lasers and missiles, respectively. The owners of the station are less than effusive when they thank you, and offer only a meager payment. i dunno, but since advanced edition came out, my defense drones seem less effective. )Keep your starting weapons obviously, unless you find better missile weapons. As boss ships, these enemies have set weapon, system and crew loadouts, and drop unique weapons. Distress; Exit Beacon; Filler; Nebula Filler; Out of Fuel; Ship Unlocking; LRS: ship detected;. Move the fight where you can breathe. Ideally you want to have good defences and kill it fast. Defense Drones Don't Do D'anything Destroy a ship that has a Defense Drone without using any form of offense aside missiles. Renegade Weapons are a group of special weapons & drones which can be obtained by defeating the various Multiverse Renegade Cruiser minibosses. Round ships -- like the engie ships -- have nearly perfect defense drones. Other drones are mostly useless, unless you get drone recovery arm. FTL: Faster Than Light Wiki is a FANDOM Games Community. This makes it rather useful for keeping enemy shields down or causing random damage (Sadly you can't 'direct' a drone to target a specific area of the ship. Defender Drones are the simplest type of defense drone available in FTL: Multiverse. FTL Ship Analysis: Engi Cruisers. There's some very dangerous fights, particularly ones with heavy lasers and/or combat or beam drones, that Defense Drone 1 won't help out at all with. The drones were useful for sure and certainly netted me extra scrap. I had a defense drone MK 1 and a defense drone Mk 2 going. The best counter is cloaking. Well I just thought that every enemy should be fought for the scrap, especially in the early sectors. Initial scrap (30 on easy, 10 on normal, 0 on hard) and scrap gained by selling at stores or from Scrap Recovery Arms. General Exploits : The Sven Maneuver : You need a Weapon Pre-Igniter. :p. 1. Defense Drone I and II will shoot it down before it latches (most of the time). To me, drones in FTL feel kinda the same way. S. 34 votes, 13 comments. Use missiles to damage a powerful ship's Shields System. Not only that but its possible to have three MK. Defense Drone 2 is extremely weak and should only be used if desperate. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. An early enemy drone can cut you to pieces before you ever get to fire your weapons or. Bombs can miss, but not when targeting your own ship. Keep in mind that most battles in FTL are decided in well under a minute. the boarding drone in the second phase gets in there even quicker. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Bombs teleport themselves directly into rooms, bypassing shields and defense drones. Two Defense 1 Drones are supposed to be stronger than one Defense 2 Drone: they cost an extra Drone slot. 5. Bombs or missiles to weaken the shield subsystem (bombs are better because they can't be blocked by a defense drone) before using the lasers The weapon pre-igniter augmentation gives you a free shot A fully experienced crewmember operating the weapon controls and the automated reloader augmentation speed up weapon reloading to give. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. If you have a drone recovery arm, drone control becomes much more attractive. As far as the first one, a fire beam or other weapon with high fire chance is your friend. The phase 2 drone surge is potentially the highest-damage attack in the whole game, especially on higher difficulties. See also the enemy ships website, which provides more detailed information for Hard difficulty specifically. I am annoyed at those green shields when I'm boarding-heavy. The additional tracks added in the Advanced Edition were also released on Bandcamp on. Pirate attacking civilian distress. Can also occur at an exit beacon and as a filler event in any sector. And overall I think beam drones are only reliable vs unshielded auto scouts. 5. The defense scrambler also stops anti-combat drones from targeting your own combat drones/boarding drones. A combination of a cloaking field, a defense drone, and 2 ship combat drones can be a powerful strategy for defeating the flagship. FTL Sectors Alignment Chart — Danger vs. Defense drone can help prevent some of the boarding drones that the flagship loves to spam at you. This event is the 2nd step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock. Drones. Mantis B is pretty good early option for boarding, 4 man teleporter is great and the early game is arguably the strongest Lvl 2 shield, defense drone for missiles and boarding drone for auto-scouts, all that plus Mantis for boarding means you take very little/no damage saving on scrap and also gain more scrap via killing enemy crew. Anti-bio Beams are incredibly good at killing enemy crew, if you can find one. Or a defense drone 1. This facilitates in extinguishing fires and allows for both harming boarders with manipulating them out of a room. This way the hacking and cloaking stay synchronised. #S tier. (It's also useful for no-shields challenge runs, but obviously that's well out of the realm of. Ancestry – Find the secret sector with the. Stupidly good. Types of Events. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. All player ships start with piloting, engines, oxygen, and weapons control. Drones. I like using offense drones with ion spam. This fight, first time I had to use the anti-drone. Why not just buy a Defense II drone, which does almost the same stuff (blocks hacking, too!) but. It is still quite reliable for missiles and much better for the flagship. Go to CIVILIAN_ASTEROIDS_BEACON_LIST2 (Repair. Having less than 5% oxygen in a room damages non-drones inside for 6. (Defense Drone) Use a Defense Drone to protect their ship while they repair. You can even go 2v4 for a while in this situation; the point is not to. Opening Main Menu or 'Save+Quit'ing the game replaces any drone of the Drone Control system offered at the Store with the Defense Drone Mark I. More specifically, on defense drones : Having 2 Defense drones up is kinda bad, unless you got the extra one for free, and even then. They. On hard mode, you're likely to run into a foe with a defense drone within the first two sectors. This involves getting a drone system, which costs about 80-85 scrap on its own, and a hull repair drone. FTL: Faster Than Light. This event can occur only once per sector. I've found anti-combat drones to be moderately useful against the flagship, but their firing rate is much too slow to make a dent in the power. So far, I much prefer Mk1 because you can't "trick it" with laser fire! But I suspect I'm looking at this wrong. If you have to wait until the boarding drone kills the autoscout by room damage, which takes a while, you might as well disable their weapons/drones instead of shield/engines. Yeah, holy shit. A single drone will provide near-perfect. Obviously you do realize that you should fire both weapons at the same time at their Drone Control and keep Drone control damaged enough so that the defense drone is offline. The Trinity is 300. Once it's latched on, there's not much you can do except find a way to disrupt it from their end. Drones. They also begin firing faster than most weapons so they can sometimes cause damage at the start of the fight (particularly on unshielded ships), especially if they're mark 2. Receive high Scrap and rewards. 1. Command: AUG id. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. Most drone control systems have 2 slots for drone types. Drones are good at sustain damage. I've noticed something. Members Online. This random event occurs in: Slug Controlled Nebula Uncharted Nebula in a nebula. Running two at opposite sides makes that less likely. You get 20 seconds charge time when cloaking and hacking are synchronised which. Defense drone to shoot down the hacking drone, when it's attached, hack the hack, or wait for the CD then missile their hack room #4. Defense Drones are strong but definitely not required. If Israeli defense forces launch a ground offensive into Gaza, they could use a mix of drone-enabled hacking tactics to find Hamas targets, coordinating cyber operations and. A defense drone shoots down the incoming drones. Every few moments, a crew will deal a random amount of damage to an enemy, with the amount of damage being dependent on the race and Hand to Hand Combat Skill of the attacker, as well as combat damage boost from Lv2+ Mind. Members Online. When 2 drones are flying towards you, if you cloak right after your drone shoots down one, it will charge up and then shot down the other. 1 Moves slower, but a shorter distance and shoots immediately. Hacker Cruiser type A now starts with a mini defense drone and drone control. But that is certainly overkill. . So defense drone II stops missiles, ion and laser (one shot) which means the vulcan is useless against it. An odd defensive option you have in the event of hacking drones is hacking their hacking room. Heavy Crystal Mk 1 (Crystal A, Rock C) It’s a crappy missile. Just finished first phase of flagship. < > Since hard mode targets relevant systems more, mantis B's shield/drone rooms at the far right of the ship can cause the defense drone to fail more often.